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  Kicking ass together: How to improve coding skills as a group

Over the last year and a half, I have worked with a small group of students and staff to create an excellent online learning community at Mendicant University. Unfortunately, because Mendicant is something that we’re intentionally scaling at a very slow pace, we won’t directly reach as many people as we’d like to any time soon. In this post, I’ve collected some of the things that I think contribute to making Mendicant University a great place to learn. I’d love...

   Code skill,Group,Improvement,Efficiency     2012-01-31 23:59:33

  We’re working our young people too hard

Yesterday, I shared an anecdote involving a school I once attended with a list. This anecdote eventually became the basis for a blog post. Traffic was fairly normal for the first few hours until it found its way onto hackernews.Then it exploded.The comments on both the original blog post and the post on hackernews filled almost immediately with opinionated hackers, teachers and students sharing similar experiences, discussing the problem and figuring out what should be done about it.Repeate...

   Education,Science,Teacher,Student,Exam     2011-11-17 08:38:01

  The Greatest Developer Fallacy Or The Wisest Words You’ll Ever Hear?

"I will learn it when I need it"! I've heard that phrase a lot over the years; it seems like a highly pragmatic attitude to foster when you're in an industry as fast-paced as software development. On some level it actually IS quite pragmatic, but on another level I am annoyed by the phrase. It has become a mantra for our whole industry which hasn't changed said industry for the better. The problem is this, in the guise of sounding like a wise and practical developer, people use it as an exc...

   Tips, Programming, Expert     2011-04-06 11:07:43

  Don’t Call Yourself A Programmer, And Other Career Advice

If there was one course I could add to every engineering education, it wouldn’t involve compilers or gates or time complexity.  It would be Realities Of Your Industry 101, because we don’t teach them and this results in lots of unnecessary pain and suffering.  This post aspires to be README.txt for your career as a young engineer.  The goal is to make you happy, by filling in the gaps in your education regarding how the “real world” actually works.  ...

   Career,Programmer,Advice,Low level,Development     2011-10-29 07:09:23

  How Duff’s Device Works

I like C, but I have to admit that, sometimes, “The Old Man of Programming” can be a bit of a killjoy. This is one of the most exciting eras in computer history, but lately, C’s acting like he doesn’t evenwant to have a good time. While the cool kids like Ruby and Haskell are living it up, C’s over in the corner obsessing over bits and bytes and memory alignment and pointers and the stack and machine architecture and unreachable allocations and multiple indi...

   Duff device,Algorithm,Switch,Case     2011-05-27 14:10:18

  Ruby WinRM undefined method `split' for nil:NilClass

WinRM service is a service provided by Windows to enable remote access a Windows system. It is similar to what SSH is for *nix. And it is frequently used in applications which want to automate process or accessing remote Windows system and perform actions on them. Ruby also provided the WinRM gem which is an implementation of the WinRM service.  When using WinRM gem, one may often want to use :negotiate as the transport protocol for authentication. This transport will negotiate using d...

   RUBY,WINRM,INIT_AUTH,PROXY     2017-03-08 02:21:09

  HTML5 and Accessibility

Accessibility for people with disabilities is a legal responsibility in many countries. It's also the right thing to do, and one of the characteristics distinguishing professional developers from the WWWs: WYSIWYG-wielding wannabes. But for many, accessibility has been a somewhat black art, requiring adding extra stuff to your code like alt text, table summaries, ARIA information that can be difficult to test by developers who are not assistive technology users themselves.The arrival of HTML5 ha...

   HTML5,Accessibility,Video,Music,Canvas     2011-08-19 08:13:44

  PHP: a fractal of bad design

Preface I’m cranky. I complain about a lot of things. There’s a lot in the world of technology I don’t like, and that’s really to be expected—programming is a hilariously young discipline, and none of us have the slightest clue what we’re doing. Combine with Sturgeon’s Law, and I have a lifetime’s worth of stuff to gripe about. This is not the same. PHP is not merely awkward to use, or ill-suited for what I want, or suboptimal, or...

   PHP,Design,Analysis     2012-04-11 13:46:57

  Preprocessor magic:Default Arguments in C

This post is for programmers who like C or for one reason or another can't use anything else but C in one of their projects. The advantages of having default arguments is not something that needs convincing. It's just very nice and convenient to have them. C++ offers the ability to define them but C under the C99 standard has no way to allow it. In this post I will detail two ways I know of implementing default arguments in C. If a reader happens to know additional ways please share in ...

   C,Preprocessor,Default arguments     2012-02-19 06:17:04

  Developing Game Audio with the Web Audio API

Caution: This article discusses APIs that are not yet fully standardized and still in flux. Be cautious when using experimental APIs in your own projects. Introduction Audio is a huge part of what makes multimedia experiences so compelling. If you've ever tried watching a movie with the sound off, you've probably noticed this. Games are no exception! My fondest video game memories are of the music and sound effects. Now, in many cases nearly two decades after playing my favorites, I still c...

   Web Audio,HTML5,Game audio     2012-04-15 01:25:23